perjantai 8. heinäkuuta 2016

Janarion strikes back - part 1

Darcassan felt exhausted. He had spent all his strenght climbing to the small wooden guard tower overlooking the entrance to the now palisade protected trading outpost. Wounds received more than four months ago had not completely healed and time spent lying in the bed had drained his once great condition. From his postion Darcassan could see the whole column: shore riders as advance force, Prinze Caimead with his guard, two bolt throwers being pulled by their crews, a ship company from prince´s warship and a troupe of wardancers. The scouts were nowhere to be seen propably guarding the columns flanks. And then there was the wizard on his white horse was riding alongside the guards.

Darcassan was also afraid. Not in the same way as he had felt in the past few months after the battle against the dwarves. He had feared for an attack and prepared for that. He had been responsible for the outpost after Janarions death and despite being in sick bed for weeks he had been able to
look after the defence preparations. Everything had changed when Prinze Caimead, late Janarions father had arrived with his warships.

Immediately upon Caimead´s arrivel Darcassan had been ordered to take him to Janarions grave. After that only Prince Caimead and his councelor a powerful wizard Eachotah were allowed to approach the burial site. Prinze´s grim faced guards made sure that no one would dare to. At nights strange chanting had been heard from the site.

And now Prinze Caimead was marching against the dwarves. Darcassan had just recently learned that the hostilities had originally started because of the mercenary giants own private ventures. He had hoped for opening negotiations with the dwarves and finding a peacefull solution. With Caimead´s arrival all hope for that was lost. The march song of Caimead´s personal guard was filled with hatred and promises of slow and painfull death to every single stuntie.

Darcassan watched the column to slowly march forward and wondered how many would be returning...

As this would otherwise be a very long posting I will do this report in two parts. In this first part I will write about the forces and set up. Second part will be the report itself.

Me and my friend T wanted to have a rematch between my high elves and his dwarves. We agreed on 2000p limit, no limits to character levels and to ude 4th edition combat-result-affects-break-test-rule to make hand to hand combat a bit faster.

My list for the game (1997 points):

SHORE RIDERS x 7 á 26 points
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
8
5
4
3
3
1
6
1
8
9
9
8
SPEAR, BOW, HAND WEAPON
SHIELD (SAVE 5+)
POINTS VALUE: 182
EARL (LVL 10 HERO)
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
8
6
5
4
4
2
6
3
9+1
9
9
8
HORSE
SPEAR, BOW, HAND WEAPON
LIGHT ARMOR (SAVE 5+)
POINTS VALUE: 97
SHORE RIDERS TOTAL: 279
 
SHIP COMPANY x7 + musician + standard á 14 points
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
4
4
4
3
3
1
6
1
8
9
9
8
LONG BOW, HANDWEAPON
LIGHT ARMOR, SHIELD (5+)
POINTS VALUE: 154
EARL (LVL 10 HERO)
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
4
6
5
6
4
2
6
3
9+1
9
9
8
LONGBOW, HAND WEAPON
LIGHT ARMOR (SAVE 5+)
HAIL ARROW (25)
POINTS VALUE: 119
SHIP COMPANY TOTAL: 273


 
GUARD x 17 + STANDARD + MUSICIAN
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
4
5
4
3
3
1
6
1
8
9
9
8
LIGHT ARMOR, SHIELD (5+ SAVE)
SPEAR, HAND WEAPON
STANDARD BEARER
MUSICIAN + HYMN OF HATE (25)
POINTS VALUE: 319
 
GENERAL LVL20 PRINZE
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
4
7
5
4
4
4
9
4
10+3
9
10+1
9+1
LIGHT ARMOR, SHIELD (5+ SAVE) 3
SPEAR 1
MAGIC HAND WEAPON:  (25 + HELLHONED 10 + MIGHTY STRIKE 5 + DEGENERATING 5) 45
TOTAL POINTS VALUE: 217
 
DREAMGUILER LVL20 WIZARD
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
8
6
5
4
4
4
8
1
10+2
10+3
10+2
10+3
HORSE (6+ SAVE)
HAND WEAPON
TOTAL POINTS VALUE: 306
 
5 SEEKERS a 17 points
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
5
4
4
3
3
1
6
1
8
9
9
8
LONG BOW
HAND WEAPON
SHIELD
TOTAL VALUE: 85
 
 
WARDANCERS x 8 á 22 POINTS
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
5
4
4
3
3
1
6
1
8
9
9
8
TWO HANDED WEAPONS
POINTS VALUE: 198
 
MARINE BOLT-BATTERY SAVE 6+
3 ELF CREW
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
5
4
4
3
3
1
6
1
8
9
9
8
HAND WEAPON
LIGHT ARMOR
BOLT THROWER
RANGE
STRENGHT
SAVE MOD
WOUNDS PER HIT
48
5
-2
D4
POINTS VALUE: 60
 
MARINE BOLT-BATTERY SAVE 6+
3 ELF CREW
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
5
4
4
3
3
1
6
1
8
9
9
8
HAND WEAPON
LIGHT ARMOR
BOLT THROWER
RANGE
STRENGHT
SAVE MOD
WOUNDS PER HIT
48
5
-2
D4
POINTS VALUE: 60
 
JANARION THE SPECTRE
M
WS
BS
S
T
W
I
A
LD
INT
CL
WP
4
4
0
0
4
4
4
4
5
5
5
5
POINTS VALUE: 200
 
The dwarf list (1992 points):
 
PRINCE UTHER THE GENERAL, LVL20 HERO
HEAVY ARMOR, SHIELD, DEGENERATING SWORD, PISTOL
POINTS VALUE: 214
 
JUGGO THE GIANT SLAYER, LVL20 HERO
ADDITIONAL HAND WEAPON, ENCHANTED STRIKE
POINTS VALUE: 204
 
BORAK BLOODAXE, LVL10 HERO
HEAVY ARMOR, TWO HANDED WEAPON
POINTS VALUE: 93
 
JOSEF BUGMAN, LVL10 HERO
HEAVY ARMOR, SHIELD, CROSSBOW
POINTS VALUE: 95
 
10 X QUARRELERS
CROSSBOW, LIGHT ARMOR
POINTS VALUE: 130
 
10 X QUARRELERS
CROSSBOW, LIGHT ARMOR
POINTS VALUE: 130
 
11 X HAMMERER
STANDARD, MUSICIAN, HYMN OF HATE
POINTS VALUE: 233
 
19 X WARRIOR
STANDARD, SHIELD, 2H WEAPONS
POINTS VALUE: 260
 
19 X WARRIOR
STANDARD, CROSSBOW, SHIELD, 2H WEAPONS
POINTS VALUE: 280
 
5 X GIANT SLAYER
2H WEAPONS
POINTS VALUE: 50
 
BOLT THROWER (4 DWARF CREW)
POINTS VALUE: 72
 
FLAME CANNON
POINTS VALUE: 119
 
2 X FLAME THROWER
POINTS VALUE: 112
 
 
We played again at Fantasiapelit Oulu using shops tables and scenery. A big thank you for shop personnel for letting us do this!
 
The dwarves set up first. From left to right the formation was: quarrelers, giant slayers with Juggo, Warriors with crossbows led by Josef, bolt thrower, another unit of quarrelers on a hill, flame cannon, Warriors with Borak, flame thrower, hammerer led by Prince Uther and another flame thrower.
 
As I felt that the dwarves had their best units on their right flank and I thought that their line was pretty stretched out I decided to attack their left flank and try to beat it before the hammerers and Warriors could come to their help.
 
Therefore my setup was from left to right: scouts, bolt thrower, Janarion the spectre, wardancers, ship Company, guard, shore riders, wizard, and second bolt thrower. Everything exept scouts and one bolt thrower were concentrated against the dwarf left flank helf by a unit of quarrelers.
 
 
 
The set up. Elves mass their right flank in attempt to crush the dwarves´ left.

 
The dwarf right flank: flame thrower, hammerers, flame thrower,
Warriors and a flame cannon.


 
In the middle: quarrelers, bolt thrower and Warriors with crossbows
 
 
Furthest left are giant slayers and another unit of quarrelers.
This is where the elves are going to hit with all they´ve got.
 

 
The elves: just outside the picture are scouts, then bolt thrower, the pale shape of Janarion the spectre,
wardancers, ship Company, guards, shore riders, wizard and bolt thrower.
 
 
 
And with that we were ready to do some killing!
 
Part 2 will hopefully be published in a few hours.


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